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#76 |
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Join Date: May 2005
Posts: 238
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Thanks Gord, a little to early for my son.
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#77 |
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Join Date: Mar 2006
Location: Barrie, ON
Posts: 1,374
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Finally finished it tonight. The cheeky banter between Drake and his cohorts adds a ton of warmth to the characters. Not something I can play over and over as it's not my genre but the story and humor was enough to keep me interested throughout.
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#78 |
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Join Date: Mar 2009
Location: Deutschland
Posts: 113
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I finished not long ago because I'd been deployed
The only part I hated was the "end bad guy". It was so old-fashion-find-the-trick-and-repeat, run in circles, until he finally dies. I thought it was a let down from the rest of the game, which was very dynamic/fresh/non-repetitive No replay for me trading it in for Assassin's Creed 2
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Sony Bravia 55" LED | Yamaha RX-V2067 | Paradigm Monitors | PS3 slim | Sony Vaio F | unlocked iPhone 4G |
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#79 |
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Join Date: Feb 2007
Posts: 45
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One of the better games I've played in a while. I rarely replay any game so I try and trade them as soon as I'm done with them.
FWIW, this game has a $37 trade in value as of last Sat. |
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#80 |
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Join Date: Dec 2004
Posts: 1,491
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FINALLY!! I did not play UC2 online for more than a week due to the ridiculous damage system alone. I hated the fact that it took no skill or strategy to play UC2 online because all you had to do was run around like a headless chicken and bullets would magically bounce off you. Now you will have to look where you are going and work as a team in order to get the job done.
I do agree that it should be a seperate mode so those who can't handle it can stick to the chaos of near limitless health and miniscule weapon damage. I haven't played this game since i finished it. FINALLY SOME REPLAYABILITY!!!
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tech junkie, but recently it's been junkie tech |
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