Highlights of the 2017 Game Developers Conference
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It’s all about games and what makes them tick. Here’s what took place.
Last week marked the annual Game Developers Conference (GDC) in San Francisco, an event that showcases and honours the work of developers around the world, from top players to startup.
The event is described as the world’s largest and longest event of its kind, and hosted more than 26,000 professionals from the gaming industry.
What happened and who won? Talks, networking and showcasing all took place. Conference goers got a chance to witness an inside view into the making of epic games and title.
Pokemon GO showcased its nuts and bolts as the uber-popular game’s development team, Niantic, took a rare opportunity to describe how it turned the landmark augmented reality game into a worldwide phenomenon.
Other big names like Nintendo opened up about the making of ‘The Legend of Zelda: Breath of the Wild’.”
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As far as awards are concerned, this year’s winners included Blendo Games’ Quadrilateral Cowboy, which won the Seumas McNally Grand Prize $30,000 award, and an Excellence in Design Award and Blizzard Entertainment’s Overwatch, which took home a Game of the Year distinction, as well as an award for best overall design.
Says Meggan Scavio, general manager of GDC, “The last few months have seen lots of challenges and changes, but also some truly amazing gameplay and VR experiences. If GDC 2017 is any indication, we should be in for a hell of a year for games.”